It’s a game like Risk (except it’s better…and it has ninjas). You send troops around the map and try to take over the entire thing. Play against your friends or random people.
How to play.
node (duh), socket.io, ejs, jquery, express, modit, jqueryui
Voting is now closed.
therazorbladeCould not figure out how to play the game. Happy to try again if you point me to instructions. The design would be more complete if the UX on the right side matched the look and feel of the map. Missing instructions. | |||
Sorry about the missing instructions. Some have been added above. Does that help?
Yes, agree that the design on the right needs to match up. Appreciate any more comments you want to give!
therazorbladeYes it does. I went back and tried again. I still could not fully understand the logic, and the ability to deploy. Can I just deploy as many as I want up tot he total or based on how many I have at that location? Real time updates didn’t always work, had to click to refresh. Updated my vote.
chrismatthieuAfter reading the instructions I was still in a state of total wtfness, but I managed to play it for a bit. But I felt a bit bored because I was missing a chat. And the design could use allot more ninjafu. | |||
Risk clone in mostly real time. Strategy involves having more ninjas (in the right places). Both games I played froze at some point. The game could use chat. I’d like to see names on regions or at least a legend on the side assigning names to colors. This game has potential to require both quick calculations and quick fingers. As a starcraft player, I like that. It’s just not fully baked. I’ll be checking back on it for sure! | |||
Couldn’t figure out how to play. | |||
We’ve added some instructions. Terribly sorry about not having instructions up. Would love to hear comments if you find time to retest.
It’s fun to play, albeit somewhat difficult to test given a lack of people. Managed to get some friends to jump in with me for a moment though. I like the real-time aspect of it, applying it to a classic game style works incredibly well here. Design is alright, pretty complete from what I can tell. | |||
Thanks for the positive note. We had a blast writing it. We’re going to finish it up because it was just too much fun to create it.
wjgilmoreLove Risk, this looks great, however each room I enter results in the message “3 players connected. Waiting for host to start the game”. Would love to assign points but can’t until I can test it. | |||
We ran out of time and launched with a bug on the home page that showed games that were in progress/abandoned :( If you still want to test it, create a new game and send a link to a friend to try it out with you. Sorry…but thanks for taking the time to try!
Seems functional, but the UI is really rough. There’s no instruction outside of the judging instructions page yet and the ninja counts are very very small, not to mention that it’s basically Risk.