Nodrr Deathmatch is a multiplayer, 3D, third/first person shooter. It runs a game server that determines when players shoot each other and communicates that around in realtime.
The game works well in recent versions of Chrome/Firefox (within the last year or so) as of right now. It should fall back to html5 canvas from WebGL if its not enabled.
Move using WASD, aim in third person using the mouse, aim in first person using the w/d keys, shoot using mouse/spacebar. Try to kill your opponents (the red players) before they kill you (blue).
We use NowJS, socket.io, three.js, jade, express, some of the unreal sounds and a few of our own image assets.
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chrismatthieu
therazorbladeMan, I really wanted to shoot some opponents! Would’ve loved to see some NPC enemies in here, even stupid ones. The 3D view is super smooth. It’s fun to run around here. The black squares don’t seem to do anything to me. Can’t rank this too high on innovation, since first-person shooters, in-browser 3D, and node-powered shooting games have all been done. But would’ve liked to see this one in action more. The switching between top down and first-person is good. Though it’s weird that the gun can only be aimed from the first person view. I saw some weird visual artifacts when running around in top-down mode… red objects spinning around my little sphere. When I first load the page, the scene is really slow to load. At first I thought it was broken. This could be a lot of fun. I hope you keep developing it. | |||
had really fun with this when there where a bunch of players in! A bit to easy and repetitive but still fun! | |||
Looks like it would be fun if there were other players. Connect some bots up to this thing! 3D multiplayer game in a weekend, your move John Carmack. | |||
Doesn’t fall back on canvas in Safari? | |||
ekryskiThe seems like it could be really fun. I did find a few glitches. There are some weird artifacts that show up and when you run over the black squares it pushes you out of the battle arena. I’m not sure if it was intended but it seems like a weird bug. Could be even more fun if you could have more than 2 people playing. | |||
Quite fun when played by a lot of people | |||
The first-person mode is pretty cool. The design need a lot more texture. I tested the game with multiple players and it works but a bit unpredictably. The life score doesn’t always go down when hit, the balls sometimes turn black, and the aim target can get out of sync with the mouse.