Based on the party game created by Andrew Plotkin for seven or more players, now available online. Play with friends anywhere in the world as if they’re next to you in the same village.
The werewolves party game with voip chatting and in-browser voting.
The game is supposed to work by putting all the players into the same teleconference during the day phase, and allowing them to discuss and vote for how they think the wolf is.
Once the round is called, we move the 'sleeping' portion of the group into a different conference room, where every body is muted. This allows the wolves to pick their next victim without the others knowing who it is.
Throughout the game we have recorded dozens of pieces of narration for specific events in the game ('first night falls', 'you killed your seer', 'werewolves win') and the whole thing actually takes on the characteristics of an interactive radio drama.
We didn't manage to complete this unfortunately. The bits that are working is that it dials in and you get deposited into an on-going round as a player, that never ends. The audio narration that is played, is actually being played over the VOIP connection as "hold music", if you will on the group chat room that the game occupies.
We will be finishing this in the very near future, but obviously it is too late for the competition. Now that we have the time for proper unit tests to get the time sensitive logic debugged we should have something out in the next week or two (normal jobs permitting)
socket.io, tropo, phono, Node.js, Browserify, Grunt, Backbone, Marionette, Coffeescript, Jade.
Voting is now closed.