Capture the flag in a top down MMO-style shooter! First to 3 points wins the match!
This is an online multiplayer 'capture the flag' game. People join games, capture the flag, and avoid getting shot! First to 3 points wins, or, if after 15 minutes there's a tie, the number of kills is the tie breaker.
This only works in Google Chrome. Other browsers may not offer the full functionality this game requires. Requires 2 or more active connections to function. It is advised to use a computer with a dedicated graphics card to achieve the best frame rates.
If no one else is playing, open up a second tab. Make sure you've got the tabs side by side though as you need active connections for socket.io to work right.
On the client side, we used jQuery, Underscore, Howler.js and Pixi.js. On the server side, we ran express, stylus, socket.io and underscore on top of NodeJS. We made the map with http://rpg-map-editor.aws.af.cm/#/.
Music: http://www.youtube.com/watch?v=S5YeoYFFn6o&list=PLD16BD924E3FFC820 (HDSounDI)
Artwork: http://www.majhost.com/gallery/RHCP/Spartan117/top-down_kit.png (rambofox)
Voting is now closed.
Kun.io App Studio LLC
I definitely agree! We realized that once we started playing the game a lot more but by then, coding was over.
Glad you enjoyed it. Thanks for playing!!
In a close quarter game we felt the controls had to be more loose to make it harder to kill people while they are carrying the flag. It was a design decision and we realized not everyone would like it. We, however, feel it added a little more difficulty to the game and increased the fun!
Thanks for the kind words! ~Adalden
Unfortunately, chrome queues the WebSocket messages unless it's in the foreground. That's what we mean may 'Active Conections'. Try opening 2 tabs side by side and see if it's better.
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