Writing frontend code that just won't quit!
Cat say: Thank you.
Thanks for the feedback! I'd love to hear where you think we could improve loading indicators - we added the little spinny very late in the game, so we did it rather quickly.
Really the only place I noticed was when running the example. Generating the vis is pretty fast, but it's about 2 seconds of a blank canvas (from the http://reviz.io/viz/gJnc03G3N example at least) before rendering.
Ah yes, good point! I think we can also probably add "auto-run" as a default, so you don't have to click run all the time! All these things we could have done, if we only had time :)