Contestant on ⚾🏇 🎎🎎🎎 🏇🏇🏇 ⚾ .
While I admire the idea of forcing a potential couple to work together, I would be surprised to see if people actually stuck with it to figure out the games. It's a fine line, but I think this borders on too vague.
I had to play myself in two tabs, which of course removes that part of the fun. But I found it confusing, and couldn't tell if the game had an actual end.
But again, I like the idea, and found it unique. The design was nice too, which the changing colors. It was almost too minimal in some places, like the chat area that requires a bit of discovery.
I really like this idea, and feel that I could benefit from this product. However, unless you are able to integrate it with other services that are distracting people (like email, basecamp, social media), they are still going to be interrupted, even if not by managers. If you continue to work on Team Metronome, I hope you consider addressing this 'dead time' functionality.
Edit: after voting, I see how that you have these plans, and am glad to hear it! I agree, the chat is an impressive one for the 48-hour window
I only received an error when trying to log into Facebook multiple times, Sad, because I am curious about your idea.
Edit: Got this working with the other url, thank you! I like it, but I wonder about how you'd be able to make this a habit for people. There are other bookmarking apps out there like Pocket, that get ignored because it requires the user to remember to return and check the list.
I'm very sorry about that. Try going to GetObjective.com.
I loved this! Especially I found myself getting really into the game, and racing to beat my opponent. Of all the node knockout creations, this is the one I've found myself sharing. I thought it was a nice recreation of an old game.
The way that you steal cards from an opponent, and what the faded colors mean, I found a little confusing. I think designing in some clearer instructions, or a key, would have been helpful.
This has a lot of promise! The idea is clever, I liked the tone, and also I like the design of the city (I took a star off my design rating for the logo).
I was sad that the game sets you up to expect a lot, with the graphic at the bottom that is almost irrelevant, and initial instructions that are much loftier than the reality of 'walk to a park'. Also I felt like I was striking out a lot, wandering around since I don't know San Francisco's geography all that well.
Looking forward to the rest of Startup Life, if you develop if further!